• Coding
  • Ages 13–18
  • Beginner to Advanced

Java Programming

Build real programs with the language behind Android apps.

Java teaches the object-oriented thinking behind large software and Android apps, and it is part of many school computer courses. Students build working programs, not just exercises.

  • Ages13–18 years
  • LevelBeginner to Advanced
  • ClassesLive, 1-on-1 with a trainer
  • Duration1 hr each class, 50 classes
  • You needA laptop or desktop with internet
  • FeesSimple monthly fees, no upfront cost

What your kid will build

Three levels and ten modules, from your first Java program to Spring Boot apps and a capstone e-commerce backend.

  • 50Live classes
  • 22Hands-on projects
  • 3Skill levels
  • 10Learning modules
Level 1 · 3 modules · 41 topicsFoundation

Module 1Java Fundamentals14 concepts · 2 projects

  1. 1.1Introduction to Java
  2. 1.2Downloading & Installing Java
  3. 1.3JDK, JRE & JVM Explained
  4. 1.4Java Versions Overview
  5. 1.5Tools & IDE Setup
  6. 1.6Writing & Executing Your First Program
  7. 1.7Packages & Classes
  8. 1.8Comments & Code Readability
  9. 1.9Print Statements & Output Formatting
  10. 1.10Data Types & Variables
  11. 1.11Type Conversion & Casting
  12. 1.12Wrapper Classes
  13. 1.13var Keyword
  14. 1.14Reading Basic Error Messages
  15. Personal Profile CardMini Project
  16. Temperature & Unit ConverterMini Project

Module 2Logic & Control Flow11 concepts · 2 projects

  1. 2.1Operators & Expressions
  2. 2.2User Input (Scanner)
  3. 2.3Decision-Making (if, else if, else)
  4. 2.4Nested Conditions
  5. 2.5Logical Operators in Conditions
  6. 2.6Ternary Operator
  7. 2.7Loops (for, while, do-while)
  8. 2.8Enhanced for Loop
  9. 2.9Loop Control (break, continue)
  10. 2.10Nested Loops & Pattern Programming
  11. 2.11Switch Statements & Switch Expressions
  12. Number Guessing GameMini Project
  13. ATM Menu SimulationMini Project

Module 3Methods & Arrays9 concepts · 3 projects

  1. 3.1Methods (Defining & Calling)
  2. 3.2Parameters & Return Values
  3. 3.3Method Overloading
  4. 3.4Constructors
  5. 3.5Objects & Anonymous Objects
  6. 3.6Single-Dimensional Arrays
  7. 3.7Multidimensional & Jagged Arrays
  8. 3.8Strings & String Methods
  9. 3.9StringBuffer & StringBuilder
  10. Calculator with MethodsMini Project
  11. Array Statistics ToolMini Project
  12. Palindrome & Anagram CheckerMini Project
Level 2 · 4 modules · 44 topicsDeveloper

Module 4OOP (Core Java)12 concepts · 3 projects

  1. 4.1OOP Concepts Overview
  2. 4.2Encapsulation
  3. 4.3Inheritance
  4. 4.4Polymorphism
  5. 4.5Abstraction & Abstract Classes
  6. 4.6Interfaces
  7. 4.7Access Modifiers
  8. 4.8this, super & final Keywords
  9. 4.9Static & Non-Static Members
  10. 4.10Inner Classes
  11. 4.11Enums
  12. 4.12POJO & JavaBeans Classes
  13. Bank Account SystemProject
  14. Library Management SystemProject
  15. Employee Management SystemProject

Module 5Exceptions & Advanced Java8 concepts · 2 projects

  1. 5.1Exception Handling (try, catch, finally)
  2. 5.2Handling Multiple Exceptions
  3. 5.3Custom Exceptions (throw, throws)
  4. 5.4Memory Management
  5. 5.5Garbage Collection
  6. 5.6Handling Properties Files
  7. 5.7Generics
  8. 5.8Comparable & Comparator
  9. ATM with Custom ExceptionsProject
  10. Configurable Settings LoaderProject

Module 6Collections Framework8 concepts · 3 projects

  1. 6.1Collections Framework Overview
  2. 6.2ArrayList & Vector
  3. 6.3LinkedList
  4. 6.4Stack & Queue
  5. 6.5Set (HashSet, TreeSet, LinkedHashSet)
  6. 6.6Map (HashMap, TreeMap, LinkedHashMap)
  7. 6.7Iterator, ListIterator & Enumeration
  8. 6.8forEach() Method
  9. Contact Book (Map)Project
  10. To-Do List Manager (ArrayList)Project
  11. Unique Word Counter (Set)Project

Module 7Modern Java Features6 concepts · 2 projects

  1. 7.1Lambda Expressions
  2. 7.2Functional Interfaces
  3. 7.3Method References
  4. 7.4Streams API (filter, map, reduce, collect)
  5. 7.5Optional Class
  6. 7.6Multithreading & Synchronization
  7. Employee Data Processor (Streams)Project
  8. Multithreaded File DownloaderProject
Level 3 · 3 modules · 18 topicsMaster

Module 8Developer Essentials4 concepts

  1. 8.1Practice Programs
  2. 8.2Coding Interview Questions
  3. 8.3Debugging Techniques
  4. 8.4Best Practices & Clean Code

Module 9Database & Web4 concepts · 2 projects

  1. 9.1Introduction to JDBC
  2. 9.2JDBC CRUD Operations
  3. 9.3Introduction to Servlets
  4. 9.4JSP Basics
  5. Student Record CRUD App (JDBC)Project
  6. Login & Registration System (Servlet + JSP)Project

Module 10Frameworks & Enterprise5 concepts · 3 projects

  1. 10.1Maven & Gradle Build Tools
  2. 10.2Introduction to Hibernate
  3. 10.3Hibernate CRUD Operations
  4. 10.4Spring & Spring Boot Basics
  5. 10.5Building REST APIs with Spring Boot
  6. Student Management REST APIProject
  7. Full-Stack To-Do ApplicationProject
  8. E-Commerce Backend SystemCapstone

What they'll learn

Real engineering skills, built one project at a time through thinking, coding, and creating.

Skills
  1. 01Set up Java and understand the JDK, JRE and JVM
  2. 02Write programs with variables, conditions, loops and switch expressions
  3. 03Use methods, arrays and strings to solve problems
  4. 04Design programs with object-oriented thinking: classes, inheritance, interfaces
  5. 05Handle errors with exceptions and use generics
  6. 06Organise data with lists, sets, maps and queues
  7. 07Write modern Java with lambdas, streams and multithreading
  8. 08Connect to databases with JDBC and build web pages with Servlets and JSP
  9. 09Build REST APIs with Spring Boot and Hibernate
  10. 10Prepare for coding interviews with practice programs and clean-code habits
Tools they'll use
Kit & software
Java (JDK)An IDEJDBCServlets and JSPMaven and GradleHibernateSpring Boot

[Confirm whether the course supports ICSE/ISC Computer Applications or AP Computer Science A.]

Why parents choose us

  • One mentor, one kid

    Live 1-on-1 classes, so your kid gets the mentor's full attention.

  • Hands-on, every class

    Your kid makes real projects in every class, not just watches.

  • Their own pace

    Lessons follow your kid's level and interests, not a fixed syllabus.

  • See their progress

    A personal learning dashboard shows what they built and learned, class by class.

Parents often ask

Does my kid need any experience?

No. Kids can start as complete beginners. In the free demo class the mentor checks what your kid already knows and recommends where to begin.

Do we need any equipment?

Just a laptop or desktop with internet, for the demo and the course.

How does the free demo class work?

Book with the form or on WhatsApp and we will message you to fix a time. Your kid joins a live session with a mentor, builds something small, and you get an honest recommendation. No payment details are needed.

What are the fees?

Want to know the course fees? Click the WhatsApp icon and message us for pricing details.

Ready to start Java?

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